Tuesday 8 July 2008

A directional follow-up

A follow-up to the 'Directional' post I recently published, here is a sketch for a video idea I'm working on. The arrows are from the 'Sub Space Emissary' mode in 'Super Smash Bros. Brawl' and I intend to make a video work animating the whole adventure together just using snapshots of the arrows used to prompt the player in a certain direction.

The snapshot technology in the game is sometimes flawed, so arrows can't always be perfectly centred or consistently zoomed, but I like how that adds some movement to the overall piece. It's also nice how you get flashes of an edge of an objects or a part of a character in the frame, adding a peek or clue to the position of where the arrow is in the world. For example, watch out for the peanut.

The animation: