Thursday, 31 July 2008
Wednesday, 30 July 2008
Censorship as form
I don't often post videos, but in this case I'll make an exception. 'Toe Jam' by The Brighton Port Authority (AKA Fatboy Slim), featuring David Byrne and Dizzee Rascal. Good fun.
In other Byrne-related news, him and Eno are releasing a new collaboration! Must... contain... self.
Posted by Scott at 3:24 PM
Labels: Medium, Music 1 comments
Four steps...
In the beginning, there was the:
Followed but the emergence of the:
Which led to the:
And culminated with:
From a failed attempt to extract some digital video data for a friend of mine. You know what I'd like to see? Glitch Tetris.
Posted by Scott at 2:10 PM
Labels: Medium, Technology 1 comments
Tuesday, 29 July 2008
Stuff in my studio - part 3: ((ºДº;))

On an interesting note, almost all of the paraphernalia on the left-side of my monitor is greyscale. Go figure.
I picked up this little guy in a gashapon machine as I liked the typographical qualities of the toys the machine offered. To my knowledge, it's ">>1-san" from a Japanese BBS. However the description doesn't completely fit, so I'm not sure who he really is and if, indeed, he really is a he. His mouth is comprised of the Cyrillic letter 'De' and he looks kind of frightened or stressed.
Posted by Scott at 1:43 PM
Labels: Studio stuff 0 comments
Wednesday, 23 July 2008
Listen to the Yan Yan

The other night I was eating some Yan Yan (snack) [wiki] at a friends house and photographed the text for 'Rhinoceros'. Listen to the Yan Yan. It knows stuff.
Posted by Scott at 1:31 PM
Labels: Found text 0 comments
Thursday, 17 July 2008
Walking to another place
It's been a while since I've posted any music since I have precious few megahoots left on my web server. With luck, this will soon change.
I was coming into my studio this morning listening to 'And Their Refinement of the Decline' [Amazon] by Stars of the Lid, who are perhaps my favourite ambient outfit. This one track was playing while I walked down the back-lanes to my space, I heard the train in the background (I think listening to ambient music on the train adds much to the experience), the weather was overcast and the whole thing felt pretty good.
Stars of the Lid - Articulate Silences, Pt. 2 [8.2MB mp3 file]
Download the file, put it in your headphones and go for a walk. Then buy the album. Then go for another walk. A long one.
Posted by Scott at 4:29 PM
Labels: Music, The World 0 comments
Wednesday, 16 July 2008
ABC1 = AWOL
So I switched over to Channel 2 (does anyone still call it that?) last night (12:50AM) and was treated to HALF an HOUR of wierdo test patterns and blackness accompanied by a high-pitched tone. The whole thing was incredible and like watching some abstract video-art, never knowing when it would finish. The array of diverse test patterns and colour bars were truly inspiring so I got out my camera and started photographing the screen.
There's something about test patterns and calibration screens that fascinates me. I'd like to make a documentary looking at test-patterns through history and their purpose and call it 'Please Adjust Your Set: A History of Test Patterns'.
The test pattern above suggest that the problem was limited to the Victorian and Tasmanian transmissions. There was a program scheduled, but I went to bed before I saw if (and when) it resumed.
The full red screen above was isolated in that there were no full green or blue screens that I saw.
If I could have recorded this stuff, I totally would have. I mean, how rare is dead air on it's own? And all of this other stuff? For over half an hour!? I told my wife that this is the tele-visual equivalent of Halley's Comet, but perhaps that's stretching it a bit too far.
Posted by Scott at 1:12 PM
Labels: Inspiration, Medium, Technology 0 comments
Tuesday, 15 July 2008
Monday, 14 July 2008
Tuesday, 8 July 2008
A directional follow-up
A follow-up to the 'Directional' post I recently published, here is a sketch for a video idea I'm working on. The arrows are from the 'Sub Space Emissary' mode in 'Super Smash Bros. Brawl' and I intend to make a video work animating the whole adventure together just using snapshots of the arrows used to prompt the player in a certain direction.
The snapshot technology in the game is sometimes flawed, so arrows can't always be perfectly centred or consistently zoomed, but I like how that adds some movement to the overall piece. It's also nice how you get flashes of an edge of an objects or a part of a character in the frame, adding a peek or clue to the position of where the arrow is in the world. For example, watch out for the peanut.
The animation:
Posted by Scott at 2:26 PM
Labels: Games, Medium 0 comments
Monday, 7 July 2008
Predictive text ...
Posted by Scott at 1:47 PM
Labels: Found images, Found text, Photo-graphic 0 comments
Saturday, 5 July 2008
Directional
Posted by Scott at 9:56 PM
Labels: Games, Medium, Progress in Work, Technology 0 comments











